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Multimedia & Game Development



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Trigger Happy: Videogames and the Entertainment Revolution
The Edge calls Trigger Happy a "seminal piece of work." For...
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Blender Documentation Volume I - User Guide
This is the official guide for Blender, an open-source integ...
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Programming The Nintendo Game Boy Advance: The Unofficial Guide
You?re interested in programming games, but you don?t know w...
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J2ME and Gaming
This book is about programming with J2ME on wireless devices...
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Advanced Flash Interface Design
As a competent Flash designer, you're probably comfortable w...
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Flash 8 Cookbook
This practical, nuts-and-bolts toolkit puts theory into p...
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ActionScript for Flash 8
ActionScript is the native scripting language of Flash. Acti...
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Flash MX 2004 Games: Art to ActionScript
As a designer using Flash you will see how you can apply you...
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Macromedia Flash MX 2004 Hands-On Training
You've seen its potential—its new extensible ar...
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Object Oriented ActionScript For Flash 8
With the release of Macromedia Flash 8, Flash is now the mos...
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Macromedia Flash MX Game Design Demystified
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Simulating Humans: Computer Graphics Animation and Control
During the past decade, high-performance computer graphics h...
www.cis.upenn.edu


So you want to be a Computer Game Developer?
This document reveals the realities of the gaming industry. ...
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Macromedia Flash 8 for Dummies
Make the Web interactive with your own animations ...
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Tricks of the Windows Game Programming Gurus (2nd Edition)*
Tricks of the Windows Game Programmin Gurus, 2E takes the re...
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